Monday 4 June 2012

The Big Deck

As promised before I went on staycation, I present to you my Type 4 stack, or, as we call it, The Big Deck. It has sort of slimmed down over the years due to some damaged sleeves marking some of the cards and other reasons but still maintains most of its size. This deck contains almost 250 cards so forgive me for not posting links to the card images as it would have been overwhelmingly tedious.


Artifact: 9
Akroma's Memorial
Howling Mine
Legacy Weapon
Mimic Vat
Mind's Eye
Mindslaver
Mirari
Nevinyrral's Disk
Nim Deathmantle

Creature: 89
Aegis Angel
Akroma, Angel of Wrath
Angel of Despair
Angel of Salvation
Anowon, the Ruin Sage
Archangel of Strife
Avacyn, Angel of Hope
Avatar of Slaughter
Avatar of Woe
Blazing Archon
Blightsteel Colossus
Blood Tyrant
Boldwyr Intimidator
Butcher of Malakir
Cadaver Imp
Child of Alara
Consecrated Sphinx
Damia, Sage of Stone
Darksteel Colossus (Best Creature in the Deck!)
Dawnglare Invoker
Djinn of Wishes
Draining Whelk
Dread
Dread Cacodemon
Drogskol Reaver
Eight-and-a-Half-Tails
Elgaud Shieldmate
Empyrial Archangel
Emrakul, the Aeons Torn
Eternal Witness
Fiend of the Shadows
Frost Titan
Furyborn Hellkite
Geth, Lord of the Vault
Gilded Drake
Gisela, Blade of Goldnight
Godsire
Grave Titan
Griselbrand
Hamletback Goliath
Havengul Lich
Hornet Queen
Hydra Omnivore
Intet, the Dreamer
Iona, Shield of Emeria (Always Call Blue!)
It That Betrays
Karrthus, Tyrant of Jund
Keiga, the Tide Star
Kokusho, the Evening Star
Kozilek, Butcher of Truth
Linvala, Keeper of Silence
Lorthos, the Tidemaker
Memnarch
Mikaeus, the Unhallowed
Myojin of Night's Reach
Nicol Bolas
Niv-Mizzet, the Firemind
Pathrazer of Ulamog
Petrified Wood-Kin
Phyrexian Metamorph
Platinum Angel
Platinum Emperion
Prince of Thralls
Quicksilver Gargantuan
Rafiq of the Many
Reya Dawnbringer
Riku of Two Reflections
Scourge of Kher Ridges
Sen Triplets
Sheoldred, Whispering One
Silverblade Paladin
Simic Sky Swallower
Sower of Temptation
Sphinx of Jwar Isle
Sphinx of the Steel Wind
Stormtide Leviathan
Teferi, Mage of Zhalfir
Teneb, the Harvester
The Mimeoplasm
Thraximundar
Ulamog, the Infinite Gyre
Vengeful Archon
Verdant Force
Vorapede
Vorosh, the Hunter
Wolfir Silverheart
Wrexial, the Risen Deep
Wurmcoil Engine
Yosei, the Morning Star

Enchantment: 15
Chant of the Skifsang
Confiscate
Curse of Bloodletting
Curse of Echoes
Curse of Exhaustion
Decree of Silence
Eldrazi Conscription
Faith's Fetters
Leyline of Anticipation
Leyline of Lifeforce
Leyline of Sanctity
Pillar Tombs of Aku (Fan Favorite)
Take Possession
Treachery
Warstorm Surge

Instant: 58
Absorb
Angel's Grace
Arcane Denial
Assert Authority
Beacon of Immortality
Cancel
Chaos Warp
Counterlash
Counterspell
Deprive
Desertion
Discombobulate
Dismal Failure
Dismiss
Dissipate
Dream Fracture
Dromar's Charm
Evacuation
Fervent Denial
Fog
Forbid
Force of Will
Gather Specimens
Go for the Throat
Grab the Reins
Humble
Increasing Vengeance
Krosan Grip
Last Word
Lay Bare
Mana Drain
Mystic Melting
Naturalize
Orim's Chant
Punish Ignorance
Put Away
Redirect
Reins of Power
Relic Crush
Resounding Silence
Resounding Thunder
Reverberate
Rewind
Searing Wind
Snakeform
Spell Crumple
Stoic Rebuttal
Sudden Spoiling
Swords to Plowshares
Terminate
Time Stop
Trickbind
Turn to Frog
Undermine
Urza's Rage
Wild Ricochet
Wipe Away
Word of Seizing

Planeswalker: 2
Nicol Bolas, Planeswalker
Sorin Markov

Sorcery: 51
Akroma's Vengeance
All Is Dust
Archangel's Light
Austere Command
Barter in Blood
Beacon of Tomorrows
Beacon of Unrest
Black Sun's Zenith
Blatant Thievery
Blightning
Brilliant Ultimatum
Concentrate
Consuming Vapors
Counsel of the Soratami
Cruel Ultimatum
Damnation
Day of Judgment
Death by Dragons
Death's Caress
Decree of Pain
Elven Cache
Exhume
Foresee
Heroes Remembered
Hymn to Tourach
Increasing Devotion
Increasing Savagery
Insurrection
Mark of Mutiny
Mystic Retrieval
Persecute
Phyrexian Rebirth
Plague Wind
Planar Cleansing
Primal Surge
Reforge the Soul
Regrowth
Relentless Assault
Resounding Scream
Searing Flesh
Slave of Bolas
Syphon Mind
Tidings
Time Stretch
Time Walk
Titanic Ultimatum
Unnerve
Violent Ultimatum
Wheel of Fortune
Windfall
Wrath of God








First, I will justify Pillar Tombs of Aku's place in the deck. This card has, on multiple occasions, presented a case of RTFC & UTFC (Read the fucking card & Understand the fucking card) where players play it, then play Time Stretch forcing them to either sacrifice two creatures or lose 5 life. I mean, over the years of playing Big Deck its so hilarious every time someone plays it so we never cut it.

You always call blue with Iona to shut down opposing counterspells which forces players to speak now or forever hold their counters and Darksteel Colossus is the best creature in the deck, I don't care what anyone else tells me.

As for some funny situations that have occurred over the years, well, there was this one time fairly recently where someone had Gisela on the field while another person had an Avatar of Slaughter. Needless to say, things got very hairy from then on.

Also, I'll never forget the time when Leb had Memnarch, sucked up all the creatures on the board (including Darksteel Colossus!) and then played Titanic Ultimatum, knocking most everyone out the game except myself and Rockman and putting himself at 97 life. Me, with my diehard attitude convinced Rock that we shouldn't give up and began collaborating. I wiped the board, Rock Confiscated his Colossus and began chipping down his life and the rest is history. Rock won that game by the way.

Rock is also the only person to achieve killing everyone at the table in the same turn. (It involved some shenanigans with Relentless Assault)

Having said all that, I highly recommend and promote Type 4 (or The Big Deck as we call it) as a fun format that can be just as or even more insane than EDH and if you have some spare cards lying around then thats all you need to make a Type 4 stack of your own.

Just in case anyone cares then here are our house rules that have sort of evolved over the years:

1- You can only play two spells per turn
2- You can't play two spells and attack (Even more hilarious than Pillar Tombs)
3- You CAN, however, play one spell, attack, and then play another spell (Debatable loophole)
4- You can only use any one ability once per turn
5- Starting hand size is usually zero but negotiable depending on what kind of game we want.
6- Starting life points is usually twenty but again negotiable
7- Always kill Jammin first (I never agreed to this but its apparently a rule)

Thats it for today, and if you aren't already playing Type 4, I hope you decide to pick it up and take it to your playgroup because it is awesome. You have my word on that. (Especially if you use my list ;-) )

Thank you for reading, 'till next time.

No comments:

Post a Comment